Brawl - Game & Watch - Action - 0x120
Entry Script
- UnknownEvent { namespace: 0x14, code: 0x5, unk1: 0x0, arguments: [Bool(false)] }
- UnknownEvent { namespace: 0x8, code: 0x9, unk1: 0x0, arguments: [Value(3)] }
- CreateInterrupt { interrupt_id: None, action: 0x128, requirement: (InAir) }
- Subroutine(0x18524)
- CreateInterrupt { interrupt_id: Some(10047), action: 0x124, requirement: ((RandomAccessFloat(EnableTurnWhenBelowZero) LessThanOrEqual scalar(0))) }
- PreviousInterruptAddRequirement((InternalConstantInt(ControlStickXAxisRelative) LessThanOrEqual InternalConstantInt (0xc3a)))
- PreviousInterruptAddRequirement(OnGround)
- CreateInterrupt { interrupt_id: Some(10045), action: 0x121, requirement: ((InternalConstantInt(ControlStickXAxisAbsolute) LessThan InternalConstantInt (0xc36))) }
- PreviousInterruptAddRequirement(OnGround)
- CallEveryFrame { thread_id: 9, script: 0x18a44 }
- ChangeSubactionRestartFrame(Run_1)
Exit Script